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Maps

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List of Quick NPCs for Random Encounters

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Roll for Encounter  1). Felicity Alhara Human Goldsmith ♀ They have large, innocent eyes. Ideal: They would do anything to remain incognito. Flaw: They are obsessed with the explosive power of fire. Bond: They swore to sail around the world. “Do there exist many worlds, or is there but a single world? This is one of the most noble and exalted questions in the study of Nature.” 2). Katinka Alhara Cyborg Priest They wear pristine town guard armor. Ideal: They seek the answer to protect others from mystical harm. Flaw: They blindly seek revenge against a local thieves' guild. Bond: They have been branded a heretic by the church. “I had a dagger like that once...” 3). Sharkara Almand Android Minstrel ♀ They always smell of lavender. Ideal: They will leave the world a better place than they found it. Flaw: They have a strong paranoia about goblins. Bond: They will do whatever it takes to please their loved ones. “Ulric will brag about how he found gold in the river south of here. No one

Random Encounters

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Alternatively you may not want to write out an entire season of episodes for gameplay. You may want an occasional afternoon or evening of gaming with friends, in which case you will prefer the random encounters method of playing. If you've never played random encounters, it's easy.  Roll for your encounter outlined below. A single game may have more than one encounter, depending on how much time you wish to play. Below you will find much of what you need to run a single random encounters game. If you come up against a situation you believe you can't resolve or feel not enough information has been provided, don't panic. The whole point of a random encounters game is that you are not prepared and have no idea what is going to happen. And even when you're prepared you cannot possibly anticipate everything the PCs are going to do. One method of resolving a situation is to roll a d20. Anything over 10 is successful. It's easy and keeps the game moving.  Random encoun

Part Five: Fearsome Fiends

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No hero would be worth their salt without a horrible monster to face. On Zo'ras, and in the Realm of Agondar, there are three types of opponents to face in battle: creatures, beasts, and monsters. There are big differences between the three. Knowing what they are can determine how we resolve a challenge.   Creatures can be anything from a person to a pet. In-game your character is considered a creature. Any creature can pose a threat, but who is a friend and who wants to carve the flesh from your bones and sell it on the black market?           Beasts is usually a term reserved for animals like horses and cows, etc. But both the lion and the bear are also beasts. A bear may not want to do you harm. It may be aggressive to protect its territory, or just hungry.       Monsters! It should be obvious what a monster is but in a moment of a sudden encounter that may not be so clear. Your character may be in a dark secluded area, or just never seen anything like it before.         These a